2025年9月28日日曜日

NVIDIA Open Sources Audio2Face: Real-Time Facial Animation Powered by AI

 Big news from NVIDIA! We're open-sourcing Audio2Face, our AI-powered real-time facial animation model. This cutting-edge tech brings 3D avatars to life — from games to virtual assistants — with stunningly realistic lip-sync and emotional expression.


What Is Audio2Face?

Audio2Face uses generative AI to animate faces in real time from just audio input. Whether you're building a video game NPC or a virtual customer service rep, this tech helps characters speak and emote like real people.

🔊 It analyzes audio features like intonation and phonemes, then turns them into facial animations and expressions — all in real time or offline.


Why It Matters

Until now, creating realistic character animation took tons of time and manual work. Audio2Face changes that — and now that it’s open source, any developer can integrate it into their workflow.

What’s Included?

Here’s what NVIDIA is offering as part of the open source release:

PackageUse
Audio2Face SDKEverything you need to animate faces from audio — locally or in the cloud
Autodesk Maya Plugin (v2.0)Add AI-driven facial animation to Maya projects
Unreal Engine Plugin (v2.5)Real-time integration for UE5.5 and 5.6
Training Framework (v1.0)Train and fine-tune your own facial animation models

Also included: example datasets, pretrained models, and emotional expression tools.


Real-World Adoption

Audio2Face isn’t just theory — it’s powering production pipelines today:

🎮 Reallusion integrated it with iClone and Character Creator to simplify animation workflows.

🧑‍🚀 Survios used it in Alien: Rogue Incursion Evolved Edition to accelerate lip-syncing and improve immersion.

☢️ The Farm 51 brought it into Chernobylite 2: Exclusion Zone, enabling detailed, emotion-rich animations that weren’t possible before.


More Developer Updates from NVIDIA

📦 RTX Kit – Improved neural rendering tools including texture compression, global illumination, and real-time ray tracing.

💻 NVIDIA vGPU – Activision revamped its dev pipeline, replacing 100 servers with just 6 RTX-powered machines. This resulted in:

  • 82% smaller footprint

  • 72% lower power use

  • 250,000+ daily tasks across 3,000 devs

📹 Watch: Activision's GPU-Powered Dev Pipeline

🛠️ Nsight Tools – New profiling tools help developers debug ray tracing, optimize shaders, and manage VRAM performance.


Join the Community

Want to start building with Audio2Face? Join us:

🔗 NVIDIA Developer Program (select “Gaming”)
💬 Join our Discord
📱 Follow us on X (Twitter), LinkedIn, YouTube


Final Thoughts

We’re excited to see what the community creates with Audio2Face. Whether you’re working on AAA games or indie projects, this technology unlocks new levels of realism and creative freedom.

🚀 Let’s build the future of digital characters — together